Virtuos, one of the world’s leading video game development companies, today announces an important strategic expansion in North America with the acquisition of CounterPunch Studios in Los Angeles, and the opening of Virtuos Montreal, a new concept art focused studio.
Sparx* – a Virtuos has helped create over 50 champion skins for League of Legends so far with their strong partnership with Riot Games.
Since joining us four years ago, however, Binh has proved her worth several times over. As an Art Producer, she’s responsible for making sure her team delivers their work on time and in good quality. Binh might say she was lucky to have found Sparx*, but in reality, we’re lucky to have her.
Learn more about the role of a Technical Artist at Virtuos and their importance in game development from this Sparxer – Trong Hoan.
From the developer of the beloved ‘Life Is Strange’ series, comes another engaging story to unfold – Tell Me Why Chapter One now available!
The latest edition of Sparx*’s career workshop – “From Dreamer to Sparxer” was brought to FPT University HCMC.
Rocket Arena – the newest title by Final Strike Games, with Art Contribution from Sparx* – a Virtuos Studio launches today.
Technical Director Fernando Castillo and Technical Group Producer Huy Nguyen talk about how they tackled COVID-19 and remote working at Sparx*.
Sparx* is proud to share our exciting collaboration with Hi-Rez Studios in SMITE – a project that we are proud to be part of and have been excited about for a while.
On June 19, 2020, Sparx* warmly welcomed delegates of Graphics Design Department from Van Lang University at our studio.