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Camille Thomas, General Manager at Sparx* – a Virtuos Studio based in Ho Chi Minh City, discusses the company’s initiatives towards global integration and fostering an inclusive workplace.
Camille Thomas, General Manager at Sparx* – a Virtuos Studio based in Ho Chi Minh City, discusses the company’s initiatives towards global integration and fostering an inclusive workplace.
With over 20 years of experience in corporate finance and development across various industries, Camille leverages her expertise to grow Sparx* and create an environment that embraces innovation, efficiency, and a lean culture. From her career shift from the finance industry to her passion for video games, work-life balance, and thoughts on diversity, Camille shares her unique journey in the world of game production.
The leadership team of Beyond-FX shares how they support the growth and culture of knowledge sharing among VFX artists in the studio and the games industry at large.
In the high-stakes world of real-time visual effects, Beyond-FX is redefining success through a blend of cutting-edge technology and unwavering commitment to collaborative culture.
The scholarships aim to offer career orientation and education opportunities for young women in Vietnam to explore, attempt, and grow in the field of game production
Participating in the global AAA game production value chain through companies like Virtuos offers Vietnamese teams the opportunities to import game development technologies from industry leaders.
Mufizal Mokhtar, GM of Virtuos KL, believes the creation of full cycle game development teams is key to producing AAA games in Southeast Asia.
Beyond-FX is Virtuos’ first full service VFX studio in North America, expanding its game development offerings for clients in the region.
Leads from Virtuos France studios explain the production of video gam remakes, remasters, and adaptations, and how it differed from creating original titles from scratch.
Virtuos’ inaugural report presents the key factors in creating successful remakes and remasters. The dataset, collated in partnership with IDG Consulting and Strategic Game Consulting, features over 200 remakes and remasters alongside their sales figures since 2012.