Camille Thomas, General Manager at Sparx* – a Virtuos Studio based in Ho Chi Minh City, discusses the company’s initiatives towards global integration and fostering an inclusive workplace.
With over 20 years of experience in corporate finance and development across various industries, Camille leverages her expertise to grow Sparx* and create an environment that embraces innovation, efficiency, and a lean culture. From her career shift from the finance industry to her passion for video games, work-life balance, and thoughts on diversity, Camille shares her unique journey in the world of game production.
The leadership team of Beyond-FX shares how they support the growth and culture of knowledge sharing among VFX artists in the studio and the games industry at large.
Introducing Tuyet Mai, who is passionately crafting mesmerizing effects for League of Legends skins at Sparx*.
Animations not only showcase the plot and drive the story forward but also provide clues to players, further shaping their perception of the game world.
From a BA graduate to a Technical Art Producer at Sparx*, how did Hieu Hanh find passion in the game industry?
Upon beginning her journey at Sparx*, Minh once again had to “transform” herself and familiarize herself with 3D Art as well as new in-game tools.
Our concept artists share the insights and learnings they’ve gathered from their recent two-week internal training program.
Meet Le Vinh, Animation Director at Sparx*, to learn more about the work of an Animator and the Training Program at Sparx* Animation Department!
Our team shares more about their visit to Riot Games’ headquarters in Los Angeles and their experience of creating LoL skins that fans love.