Meet Tuyet Mai, Senior 3D Artist, Game Environment at Sparx*. She has been with the studio through many top-tier projects from organic to hard-surface, such as Call of Duty 3 & 4, Valorant, Kena: Bridge of Spirits and The Quarry.
Meet Viet Trang, Previz/Layout Team Leader at Sparx*, who has over 9 years working in 3D Art and 5 years in Layout.
Meet Mauricio, Associate Art Director, Rigging Team at Sparx*, who is sharing with us about his contributions to world-class AAA projects as a Rigger.
In this chapter, Phuong Thuy shares her inspiring story of becoming the first-ever female Associate Art Director at Sparx* and how she has become an admirable female artist with 13 years of experience.
In this installment, let’s meet Dang Khoa, who has been with Sparx* through many top-tier projects such as Star Wars Rebels, Star Wars LEGO All Stars, Demon’s Souls Remake, Medal of Honor: Above and Beyond.
Let’s listen to what Thuy Tien and Cam Nhung have to share about their career transformation journeys within the E2E working environment that Sparx* – A Virtuos Studio offers, along with the challenges faced and what they look forward to in their paths ahead.
Since joining us four years ago, however, Binh has proved her worth several times over. As an Art Producer, she’s responsible for making sure her team delivers their work on time and in good quality. Binh might say she was lucky to have found Sparx*, but in reality, we’re lucky to have her.
Learn more about the role of a Technical Artist at Virtuos and their importance in game development from this Sparxer – Trong Hoan.