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Sparx* is honored to be a recipient of the Best Companies to Work for in AsiaTM award from HR Asia and will continue to invest in talent development, the best projects, and providing a dream workplace for game, animation, and film creators.
Latest news about Sparx* studio
Sparx* is honored to be a recipient of the Best Companies to Work for in AsiaTM award from HR Asia and will continue to invest in talent development, the best projects, and providing a dream workplace for game, animation, and film creators.
This will allow Virtuos to stay at the forefront of AAA content development and continue to be the trusted partner for studios in developing blockbuster games for more platforms.
Virtuos has made progress with photogrammetry within its various studios to produce highly detailed environments in various end-to-end game productions.
This Mother’s Day, we’re honoring, celebrating, and featuring some of our amazing moms working at Virtuos who deliver joy and entertainment to their fellow moms and millions of people worldwide.
The entertainment sector has witnessed dramatic growth in recent years, with movie after movie breaking the box office record and global game revenue passing $150 billion in 2019.
Virtuos, one of the world’s leading video game development companies, today announces an important strategic expansion in North America with the acquisition of CounterPunch Studios in Los Angeles, and the opening of Virtuos Montreal, a new concept art focused studio.
The latest edition of Sparx*’s career workshop – “From Dreamer to Sparxer” was brought to FPT University HCMC.
Technical Director Fernando Castillo and Technical Group Producer Huy Nguyen talk about how they tackled COVID-19 and remote working at Sparx*.
On June 19, 2020, Sparx* warmly welcomed delegates of Graphics Design Department from Van Lang University at our studio.
Ever since its humble beginnings, Virtuos has relied on a comprehensive set of tools to provide art, animation and game development services to clients worldwide. Houdini is one such tool that has seen extensive use in the making of both games and film.