THE BALANCE BETWEEN ARTISTIC EXPRESSION AND PROJECT EFFICIENCY NEEDS CAREFUL MANAGEMENT TO DRIVE SUCCESS IN AAA GAMES AND MOVIES
In this installment, Nicodemus Mattisson, Director of Virtuos' concept Art Team, talks in depth about how to balance the common conundrum between artistic expression and project efficiency.
A PRODUCER’S VIEW: EFFECTIVE CO-DEVELOPMENT MAKES FOR BETTER GAMES
The second in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
NINTENDO’S SUCCESSFUL SWITCH PLATFORM PROVIDES OPPORTUNITY FOR DEVELOPERS, AND OFFERS AN INSTALL BASE OF CLOSE TO 20 MILLION
VIRTUOS CONTRIBUTED TO 6 OF THE TOP 10 HIGHEST GROSSING FILMS OF ALL TIME
Our Movie Department has produced several unique aircraft, vehicles, weapons and key assets along with digital doubles that include your beloved superheroes.
EXCELLING AT 2D AND 3D ANIMATION FOR GAMES, TV AND MOVIES TAKES NATURAL TALENT, A MYRIAD OF SKILLS AND SUPERB TRAINING
2K releases XCOM: Enemy Within on iOS, Android, and Fire OS Thanks to Support from Virtuos
Shanghai, China – December 1st 2014 – Virtuos is proud to have had the opportunity to port XCOM: Enemy Within to iOS, Android, and Fire OS for Firaxis with support from 2K China. The port of XCOM: Enemy Within from console/PC to iOS, Android, and Fire OS signifies another notable milestone in Virtuos’ Co-development track record. The mobile adaptation has achieved a Metacritic score of 93, ranking it among the most well received ports to mobile platforms to date. Enemy Within features the core gameplay of the original XCOM: Enemy Unknown, plus more exciting content such as: • New Soldier Abilities • New Weapons and Equipment • New Enemy Threats • New Strategic Resources • New Story Elements • New Multiplayer maps, units, and abilities Last year Virtuos successfully provided porting support for XCOM: Enemy Unknown from console/PC to iOS, which went on to post a 91 point cumulative score on Metacritic (including 100% “Positive” marks), win the 2013 Golden Joystick Award for “Best Mobile/Tablet Game of the Year”, and was runner up for Apple’s “Best Game of 2013” on iTunes. “Providing consumers with a true triple-A game experience via a mobile or portable device is not an easy feat, but the launch of XCOM: Enemy Unknown for Mobile has shown it is possible,” said Christoph Hartmann, president of 2K. “Now, with the launch of XCOM: Enemy Within, 2K is able to showcase our ongoing commitment to providing high-quality, core gaming experiences for our fans on whatever platform they play on.”
Virtuos handled the license update on iOS and Port the game to Android platform with a complete refresh of the 3D assets and refresh of the User Interface.
Shanghai, China – November 13 ,2014 –Virtuos is proud to announce that NHL® 2K, has arrived on mobile devices as a premium game for $7.99. Developed by Visual Concepts, a 2K Studio, in partnership with Virtuos, NHL 2K delivers a complete and portable All-Star NHL experience for hockey fans on iOS and Android devices.
“Disney Infinity: Marvel Super Heroes” releases with 3D Art and Animation support from Virtuos.
Shanghai, China – November 12th 2014 –Virtuos is proud to have had the opportunity to contribute to the most recent installment of the Disney Infinity franchise – Disney Infinity: Marvel Super Heroes. Virtuos supported Avalanche studios by providing character modeling, vehicle modeling, environment/props modeling, and more than 225 animation cycles and 20+ minutes of cinematic cutscenes. “The new game introduces interactive Super Hero figures from across the Marvel universe with original Play Set storylines written with the help of award-winning Marvel comic writer Brian Michael Bendis. Each new character brings a variety of super-powered and unique gameplay mechanics such as flying, web slinging, wall crawling, wall smashing and more. An improved Toy Box 2.0 mode makes it easier for players to create and share their one-of-a-kind levels and games with family and friends using their favorite Marvel and Disney characters, vehicles, settings and items. New and enhanced Toy Box tools and toys will make the groundbreaking game mode even more accessible for players of all ages. Toy Box Game Discs deliver new structured gameplay modes to the Toy Box where players can engage in classic Dungeon Crawler and Tower Defense gameplay using any character from across the Disney Infinity universe. […] Community continues to play an important role in Disney Infinity: Marvel Super Heroes, with the availability of new Toy Boxes created by the recently hired Avalanche Software Community Team. These super-fans turned level designers will be designing immersive, themed Toy Boxes and episodic content for Disney Infinity players to download for free at launch and beyond. […] Source: Marvel.com http://goo.gl/c15JVn About Virtuos Virtuos is one of the largest game developers specializing in 3D art and game software development for consoles and mobile devices. The company has locations in Shanghai, Chengdu, Xian, Saigon, Vancouver, San Francisco, Paris and Tokyo, and employees representing 15 nationalities. Virtuos’ clients include 15 of the top 20 digital entertainment companies worldwide as well as renowned independent studios. For more information, please refer to: www.virtuosgames.com; Twitter @virtuosgames
Virtuos add new Directors to Management, as 10 years anniversary nears
Shanghai, China – September 10, 2014 – Virtuos has added two new Directors to its Management team: industry veterans Scott Paterson and Vincent Chi. Scott joins Virtuos as Senior Engagement Director. Based at the company’s headquarter for North America in Vancouver, he will be helping new clients engage in distributed development by sharing his experience and best practices with their teams. Scott brings more than 20 years of v ideogame production and artistic experience with companies including Rockstar and Slant six games. His credits include games Bully (PS2), Resident Evil Operation Raccoon City (PS3-Xbox- PC), Microsoft’s Age of Empires – Castle Siege(W8) and various SOCOM titles.
Teenage Mutant Ninja Turtles is rekindled with Sparx' help
After 11 years on hiatus, the Teenage Mutant Ninja Turtles have returned to the big screen in their first live-action picture since 1993 as the stars of one of the summer’s biggest blockbuster films, TMNT. The film brings the Ninja Turtles back into the spotlight and introduces to them to a whole new generation of kids and teenagers worldwide.
VIRTUOS CONTRIBUES TO TRANSFORMERS: AGE OF EXTINCTION
Virtuos is proud and happy to announce that our artists have contributed to Transformers: Age of Extinction by creating 3D art for the ILM team.
E3 Virtuos Strongest E3 To Date
Shanghai, China – June 25 2014 –Virtuos is proud to announce that we have worked on 31 of hottest games at E3’ this year. The lineup of Virtuos-contributed games included prominent titles displayed at the press conferences held by Microsoft, Ubisoft and Sony.
Watch_Dogs Launches with 3D from Virtuos
Shanghai, China – May 27 2014 – Virtuos is proud to announce its participation in Watch-Dogs created by Ubisoft Montreal and published by Ubisoft. Set in Chicago, where a central network of computers connects everyone and everything, Watch_Dogs explores the impact of technology within our society. Using the city as your weapon, you will embark on a personal mission to inflict your own brand of justice. You play as Aiden Pearce, a brilliant hacker and former thug, whose criminal past led to a violent family tragedy.
Virtuos speaks at DDEV2014 on best practices for distributed game development
Virtuos speaks at DDEV2014 Webinar on Distributed and Remote Development organized by Karelia University. May 8th, 2014 – Shanghai, China – Virtuos Director of Business Development, Philippe Angely and Virtuos R&D Director, Christophe Archambault spoke today at the Webinar organized by Karelia University in Joensuu, Finland.
FINAL FANTASY X/X-2 HD for PS3 and PS Vita releases in US with 85% Metacritic score
Shanghai, China – March 18 2014 – Virtuos today announced the release in North America of Final Fantasy X and X-2 HD for PS3 and PS Vita. Created and published by Square Enix, the HD versions of the titles were remastered by Virtuos. Critics have noted and the game scored 85% Metacritic, which places it at the very top of scores ever obtained for an HD remaster. http://www.metacritic.com/game/playstation-3/final- fantasy-x-x-2-hd-remaster/critic-reviews IGN rated the game 93%, commenting that “Final Fantasy X/X-2 HD Remaster is outstanding”.
Fable anniversary released with HD remastering by Virtuos
Fable anniversary released with HD remastering by Virtuos. Shanghai, China – March 21 2014 – Virtuos is proud to announce its participation in Fable Anniversary for Xbox360. Created by Lionhead studio and published by Microsoft, the HD versions of the title were remastered by Virtuos from the Xbox version.
China lifts 14-year console ban in Shanghai Free Trade Zone
China, Shanghai – January 6, 2014 – The State Council has released a statement announcing the ban of video-game consoles in China has been lifted for the first time since it was imposed in June 2000. This means foreign-invested enterprises are now allowed to produce consoles in Shanghai’s Free Trade Zone and legally sell them throughout the country.