VIRTUOS RAISES $15M AND SETS UP NEW HQ AND R&D CENTER IN SINGAPORE
Virtuos, a leading video game content production company specializing in game development and AAA ‘Triple A' 3D art production for console and mobile titles, has announced the successful completion of a USD 15 million funding round, plus the set-up of a new headquarters and R&D center in Singapore.
THE BALANCE BETWEEN ARTISTIC EXPRESSION AND PROJECT EFFICIENCY NEEDS CAREFUL MANAGEMENT TO DRIVE SUCCESS IN AAA GAMES AND MOVIES
In this installment, Nicodemus Mattisson, Director of Virtuos' concept Art Team, talks in depth about how to balance the common conundrum between artistic expression and project efficiency.
A PRODUCER’S VIEW: EFFECTIVE CO-DEVELOPMENT MAKES FOR BETTER GAMES
The second in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
NINTENDO’S SUCCESSFUL SWITCH PLATFORM PROVIDES OPPORTUNITY FOR DEVELOPERS, AND OFFERS AN INSTALL BASE OF CLOSE TO 20 MILLION
VIRTUOS CONTRIBUTED TO 6 OF THE TOP 10 HIGHEST GROSSING FILMS OF ALL TIME
Our Movie Department has produced several unique aircraft, vehicles, weapons and key assets along with digital doubles that include your beloved superheroes.
Virtuos awarded third major Chinese technology industry recognition
Virtuos has been recognized by the Xujiahui Science & Technical Committee as a top technical company in Shanghai’s Xujiahui district.
Virtuos acquires BSP Audio Production Studio
Shanghai, March 18th, 2009. Virtuos, one of the world’s largest video-game production service providers, announced today that it has acquired Besides Sound Production sound studio (BSP). Based in Shanghai, BSP is China’s leading provider of audio production for video games. This deal allows Virtuos to further expand its services offering to game companies.
Take a group of wild animals in the African Savanna, add wacky behaviour, and you’ve got Gazoon - an animated comedy with a tender and surreal touch.
Virtuos reaches 400, major games industry site interviews CEO
gamesindustry.biz published an in-depth interview of Virtuos’ CEO Gilles Langourieux. In the interview titled “A Man of Virtuos“, Gilles Langourieux discloses that Virtuos has now topped the 400 staff mark across its Shanghai and Chengdu development centers. This anchors Virtuos’ position as one of the most established game production services companies in the world.
Outsourcing the number one trend in game development in 2008
Leading game industry website www.gamasutra.com has ranked the continued rise of outsourcing its number one trend in game development in 2008, among a list of “20 trends that have risen to the level that they cannot be ignored“.
Virtuos Christmas line-up
Virtuos is proud to announce its strongest Christmas lineup ever, as it has contributed to several major titles released for the 2008 holiday season.
Crash: Mind Over Mutant on PSP ships worldwide
Today saw the release on PSP of the latest installment in the multi-million selling Crash Bandicoot franchise. Crash: Mind Over Mutant PSP was developed by Virtuos as an adaptation of the Wii version produced by Activison studio Radical.
"Igor illustrates the intriguing internationalization of the animation genre.“ Stephen Farber of the Hollywood Reported. As Exodus Film Groups main production partner. Sparx* brought the complex world of Igor to life.
Speed Racer ranks top 3
One month after launch, Speed Racer has reached the No. 3 rank for driving games on Nintendo DS, achieving an average critics’ score of 76%, according to www.gamerankings.com.
Virtuos Chengdu back to work after earthquake
Virtuos announced today that its Chengdu development center resumed operations yesterday after 2 days of interruptions due to the earthquakes which struck West of China on May 13. While the team is deeply concerned and affected by the tragedy, no member was injured as the catastrophe only created limited damage in Chengdu city.
300 staff reached
Virtuos announced today that its team of game specialists has reached the bar of 300 people in its Shanghai and Chengdu development centers.
China is No. 1 online game market by number of players in 2007
BEIJING – The “Netguide 2008″ survey, begun in January 2007 by the Data Center of the China Internet and Internet Society of China, polled more than 300 websites, 270 enterprises and 50,786 interviewees around the country, reported that in China the online game’s market value in 2007 reached 12.8 billion yuan ($1.7 billion), witnessing a 66.7% increase compared to previous year’s. The number of China’s online gamers is expected to surpass 59 million in 2008, up 20% from last year’s 48 million.