Samuel Stevenin
General Manager

Sam has almost 20 years in the Game and Movie industry, playing various roles from artist to supervisor and then studio manager. The experience has given him great understanding of different production pipelines as well as technical aspects. After one year as GM for the studio from 2015 to 2016, Sam has been directing Virtuos’ Talent Development Department and contributing to the accelerated knowledge sharing across studios. Now back to the GM role at Sparx*, Sam is surely bringing up his unique combination of past knowledge and a vision of the studio’s prowess that will help Sparx* achieve its goals.

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