STEVE WOZNIAK EXPERIMENTS VR PROJECT ’MARS 2030’ WITH ART FROM SPARX*

2016/06/01

STEVE WOZNIAK EXPERIMENTS VR PROJECT ’MARS 2030’ WITH ART FROM SPARX*

ROVER3copy_0.jpg

April 26th 2016 – Sparx* had the exciting opportunity to partner with FUSION on a VR experiment: Mars 2030.

Mars 2030 is an immersive VR experience that allows users to feel what it is like to stand on the surface of Mars .The project was developed using scientifically accurate satellite imagery and data gathered in years of exploration missions.

Sparx* supported FUSION by producing high quality assets such as vehicles, suits, habitats and machinery and matched the highest level of graphics fidelity possible so that the VR experience can be fully appreciated.

Jen-Hsun Huang, Nvidia CEO, introduced Mars 2030 to Steve Wozniak to try out during ‎GTC 2016.

"This is going to be incredible for whoever actually gets to travel to Mars!" said the co-founder of Apple.

Made in the Unreal Engine 4 the production version will be available to the public later this year, free of charge, via a wide-range of platforms and products including Oculus Rift, Google Cardboard, and Samsung VR Gear.

 

 

About Virtuos

Virtuos is one of the largest game developers specializing in 3D art and game software development for consoles and mobile devices. Virtuos’ clients include 15 of the top 20 digital entertainment companies worldwide as well as renowned independent studios. For more information, please refer to: www.virtuosgames.com; Twitter @virtuosgames

Related news

2018
23/08
NINTENDO’S SUCCESSFUL SWITCH PLATFORM PROVIDES OPPORTUNITY FOR DEVELOPERS, AND OFFERS AN INSTALL BASE OF CLOSE TO 20 MILLION
2018
10/08
A PRODUCER’S VIEW: EFFECTIVE CO-DEVELOPMENT MAKES FOR BETTER GAMES
The second in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
2018
07/08
THE BALANCE BETWEEN ARTISTIC EXPRESSION AND PROJECT EFFICIENCY NEEDS CAREFUL MANAGEMENT TO DRIVE SUCCESS IN AAA GAMES AND MOVIES
In this installment, Nicodemus Mattisson, Director of Virtuos' concept Art Team, talks in depth about how to balance the common conundrum between artistic expression and project efficiency.
2018
16/03
VIRTUOS PARTNERED WITH ROCKSTAR GAMES TO BRING THE ENHANCED VERSION OF L.A. NOIRE ON SWICH, PLAYSTATION 4, XBOX ONE AND VR
Virtuos is very proud to have partnered with Rockstar Games to bring the enhanced version of L.A. Noire on Swich, Playstation 4 , Xbox One and VR.
2017
26/06
E3 2017: STRONGEST E3 TO DATE WITH A LINEUP OF 25 ‘VIRTUOS -GAMES’ INCLUDING FINAL FANTASY XII FULLY REMASTERED BY VIRTUOS
Virtuos is thrilled to announce that we have worked on 25 of the hottest games at E3 this year!
2017
26/06
VIRTUOS CONTRIBUTES TO TRANSFORMERS: FORGED TO FIGHT
We are proud to announce Virtuos has worked with Kabam on one of the best looking games on mobile, Transformers: Forged to Fight, the latest installment on mobile of the groundbreaking franchise.