Virtuos adopts the Substance tool suite from Allegorithmic

2009/12/01

Virtuos adopts the Substance tool suite from Allegorithmic

Shanghai, December 1, 2009 – Allegorithmic today announced a partnership with Virtuos, a leadingprovider of digital entertainment offshore production services, that will make Virtuos the latest to adopt Allegorithmic’s Substance technology into their art production pipeline. Virtuos will become the fifth developer in Asia to license Substance, along with NCSoft, The9, T3 Entertainment and Gravity.

“Virtuos is in our view one of the largest and most advanced art production companies in Asia. We are happy to employ their support as we work to assist game companies in the region,” said Dr.
Sébastien Deguy, Founder and CEO of Allegorithmic. Substance is the new tool suite from Allegorithmic, which includes Substance Air, the middleware that allows artists to produce micro file size textures, boost productivity and unleash user-generated content.

“The ability to create dynamic textures allows us to dramatically boost our productivity by enabling rapid iteration. We are reaching a point where 3D artists are in need of efficient compositing tools for textures,” says Andrey Supryaga, Senior Art Director at Virtuos.

Virtuos will deploy its Substance-trained artists on current projects, and will also integrate the tool into its next-generation art pipeline. Virtuos will also provide training and support for Substance in the Asia region. “We truly believe that generative technologies such as Substance will become an industry standard in the near future,” says Virtuos CEO Gilles Langourieux. “Our job is to provide the best quality assets while containing production cost, and Substance is helping us fulfill this mission like no other texturing tool.”

About Virtuos 
Headquartered in Shanghai, Virtuos is one of the largest and most international providers of digital entertainment offshore production services, specializing in 3D Art and Co-development. Virtuos’ international management team includes game development experts from more than 10 nationalities. Since its creation in late 2004, Virtuos has served 15 of the top 20 game publishers worldwide as well as renowned developers. For more information about Virtuos’ production services, contact us today.

About Allegorithmic 
Founded in 2003 and based in Clermont-Ferrand, France, Allegorithmic is the first company to propose a professional middleware for the authoring and on-the-fly rendering of “smart textures”, i.e. compact and dynamic texture maps. Allegorithmic newest product “Substance” is poised to redefine the development and distribution of rich content for the next generation of online and retail games by guaranteeing the most advanced texture authoring process and the lightest texture description files.

Allegorithmic has partnered with some of the industry’s leading games and technology companies, including Autodesk, Intel, Epic Games, NCsoft, Fuincom, The9, Ready at Dawn, Emergent Games Technologies and Microsoft. For more information on Allegorithmic and its products, please visit www.allegorithmic.com.

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